Season 2

Season 2

1999-09-06
33 Episodes

Episodes

Little Swap Of Horrors

1. Little Swap Of Horrors

1999-09-06

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No overview available.

Dance To Your Own Music

2. Dance To Your Own Music

1999-09-07

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Noah has been taking dance lessons for an upcoming dance contest. Aunt Agatha, organizing the dance, has not practiced. And then there's Noddy, who meeds lessons if he is to join Tessie Bear in the Toytown [sic] Dance Competition.

Ask Permission

3. Ask Permission

1999-09-08

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Truman's new friend Sam takes a small mermaid belonging to Noah.

Take A Stand

4. Take A Stand

1999-09-09

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Itchy, Aunt Agatha's nephew, wants to see the antique horns that have just arrived at the Noddy shop. Both need money if they want to use the horns on their bikes. Maybe they can help Kate and D.J., wwho set up a cookie stand outside the shop.

The Sandman Cometh

5. The Sandman Cometh

1999-09-10

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Kate and D.J., in preparation for a sleepover, take a package to the Noddy shop. That package belongs to the Sandman, and it spells trouble for Truman and, by extension, everyone else.

Noah's Treasure

6. Noah's Treasure

1999-09-13

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A call from an old seamate alerts Noah to two gold coins. Noah is told the gold coins are part of an old pirate treasure. Before Noah knows it, a bunch of other interests want in on the gold. Lost in the confusion is the fact that April-May had just rescued a stray cat.

Be True to Who You Are

7. Be True to Who You Are

1999-09-14

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When Kate is welcomed into a cool girls' club, she tries to act mature by shunning her old ways.

All Play and No Work

8. All Play and No Work

1999-09-15

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Truman has held off finishing his homework. Worse, he hasn't studied for an impending test.

April Fool

9. April Fool

1999-09-16

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No overview available.

Lights, Camera, Chaos

10. Lights, Camera, Chaos

1999-09-17

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Kate, D.J. and Truman want to make a mystery movie. In preparation for The Case of the Missing Necklace, Kate doesn't know that her necklace, intended as a prop for the movie, has really been stolen by the Goblins.

How Rude

11. How Rude

2000-02-06

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Noah says that rudeness is like a spell of bad magic. Given the chance, Warlow reads a spell from the Goblins' book. It sends all the toys in the Noddy shop on a tear of bad moods.

Part Of The Family

12. Part Of The Family

2000-02-07

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Mother's Day is approaching, and the kids prepare Mother's Day cards. They encounter Julie, a foster child who is bitter with all the talk of mothers. But her presence brings to life Angelina, a doll that had been lost in the depths of the stockroom.

Big Bullies

13. Big Bullies

2000-02-08

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No overview available.

Playing Attention To Kate

14. Playing Attention To Kate

2000-02-09

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Kate becomes upset to no end because everyone else is devoted to something or soneone else.

Skunked

15. Skunked

2000-02-10

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The Goblin mother and father had fallen prey to the smell of a visiting skunk. Boobull casts a spell to clean up the Goblins, but the smell mysteriously moved on to Truman.

Thunder and Lighting

16. Thunder and Lighting

2000-02-13

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No overview available.

Going Bananas

17. Going Bananas

2000-02-14

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Toy Sherman believes cleanliness is next to happiness. He cannot fathom the stink that will be raised over the big mess at the Noddy Shop.

Slugger

18. Slugger

2000-02-15

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Two Little League baseball players refuse to let Truman and Sam play with them because they're too small. With Kate and D.J. backing them up, they challenge the Little Leaguers to a game. But the circumstances change when a ball possessed with goblin magic comes into play.

Find Your Own Song

19. Find Your Own Song

2000-02-16

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Everyone seems obsessed with doing something for the Robbie MacRhino talent contest. When Lurk and Snipe interfere with Kate's and D.J.'s entries, Boobull feels there is only one way to mend things: grow to human form.

The Big Showdown

20. The Big Showdown

2000-02-17

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Aunt Agatha is determined to rid the Noddy Shop of the Goblins, and so enlists an exterminator for help.

Growing Lies

21. Growing Lies

2000-02-20

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Truman had been guilty before of not telling the truth. Now he needs a device for telling that truth.

The Human Touch

22. The Human Touch

2000-02-21

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There is a place for technology, and a place for what is considered ""old"" or ""antique,"" as Noah knows. But Aunt Agatha buys a computer for Noah's office. That drives Kate and D.J. to the computer. When they hook up a robot called Disrupto, it sets out to control the toys.

Be Patient

23. Be Patient

2000-02-22

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Aunt Agatha is ready to stage a hat show at the Noddy shop, but she hasn't tested any of her dance-music-playing hats yet. Kate and D.J. have no luck trying to sell apples that they plcuked while still green.

Kate Loves a Parade

24. Kate Loves a Parade

2000-02-23

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Kate has been chosen to lead the Littleton Falls parade. In the moments before the parade, though, Kate is afraid of making mistakes.

Closing Up Shop

25. Closing Up Shop

2000-02-24

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A lack of consumer traffic prompts Noah to accept a deal to sell the Noddy shop and clear out all the toys.

Goblins above

32. Goblins above

Unknown air date

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No overview available.

Noddy on the Move

33. Noddy on the Move

Unknown air date

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Noddy and the Missing Muffins

34. Noddy and the Missing Muffins

Unknown air date

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Master Tubby's Opposite Day

35. Master Tubby's Opposite Day

Unknown air date

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No overview available.

The Case of The Missing Ball

40. The Case of The Missing Ball

Unknown air date

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No overview available.

Noddy Through The Looking Glass

41. Noddy Through The Looking Glass

Unknown air date

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The Goblin's Stopwatch

47. The Goblin's Stopwatch

Unknown air date

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WHAT STRANGE WEATHER

50. WHAT STRANGE WEATHER

Unknown air date

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No overview available.